Pengembangan Media Project Based Online Learning pada Kompetensi Teknologi Informasi dan Komunikasi (TIK) bagi Siswa SMP

Main Article Content

Tiono Setyawan
Mustaji
Achmad Noor Fatirul

Abstract

This goal of the study is to produce a website-based online learning media in a Project-based Online Learning setting that is appropriate for students of SMPN 1 Mojokerto. The researcher applied the DDDE model (Decide, Design, Develop, and Evaluate) ) to develop the media. To validate the Learning media, learning material experts and media / learning design experts are involved. To trial the media, the small-scale trial was conducted by 3 peer teachers and the large-scale trial was carried out by 32 students. The test subjects were determined by purposive random sampling technique. In collecting data, the researcher adressed questionnaires to test subject. The result was collected and it was analized descriptively. The validation results from the experts were 95% and the material experts were 90% that is indicating that the media is very appropriate for learning. The results of small-scale trial was  90.8% and large-scale trial was 89.5%. This means website-based online learning media in a Project-Based Online Learning setting is appropriate for SMPN 1 Mojokerto Students.

Article Details

How to Cite
Setyawan, T. ., Mustaji, & Noor Fatirul, A. (2021). Pengembangan Media Project Based Online Learning pada Kompetensi Teknologi Informasi dan Komunikasi (TIK) bagi Siswa SMP . Jurnal Inspirasi Pendidikan, 11(1), 1–9. https://doi.org/10.21067/jip.v11i01.5240
Section
Articles

References

Akhlis, I., & Aryani, N. P. (2018). Development of Multimedia Web-Based Physics Learning Tools To Strengthen Students’ Characters. Unnes Science Education Journal, 7(2), 206–210. https://doi.org/10.15294/usej.v7i2.26707

Amiroh (2018), Mahir Membuat Media Interaktif Articulate Storyline. Yogyakarta: Pustaka Ananda Srva

Arsyad, A. (2011). Media Pembelajaran. Jakarta: PT Rajagrafindo Persada.

Asdiansyah, Mustaji, & Sitompul, N. catherine. (2020). Edcomtech. Jurnal Kajian Teknologi Pendidikan, Volume 5(No. 2). http://dx.doi.org/10.17977/um039v5i22020p119

Chatwattana, P., & Nilsook, P. (2017). A Web - based Learning System using Project - based Learning and Imagineering. Volume 12. https://doi.org/10.3991/ijet.v12i05.6344

Ernawati, I., & Sukardiyono, T. (2017). Uji Kelayakan Media Pembelajaran Interaktif Pada Mata Pelajaran Administrasi Server. Elinvo (Electronics, Informatics, and Vocational Education), Volume 2(No. 2). https://doi.org/10.21831/elinvo.v2i2.17315

Fatirul, A.N., Walujo, D. A. (2018). Paradigma Pembelajaran Online Mudah Akses Dengan Aplikasi Smartphone Berbasis Hybried Course. SNHRP Adi Buana Surabaya(2018)339-350. https://snhrp.unipasby.ac.id/wp-content/uploads/ 2019/02/Prosiding-SNHRP-I-2018.pdf

Hakim, A., Liliasari, & Setiawan, A. (2016). Desain Multimedia Interaktif untuk Pembelajran termodinamika. Pros. Semnas Pend. IPA Pascasarjana UM, Volume I. http://repository.upi.edu/id/eprint/29642

Hendriana, D, Rufi’i, Hartono (2020), The Development Of Web-Based Learning Models As A Learning Medium For Students Of Audio Video Electronics Competencies. Edcomtech: Jurnal Kajian Teknologi Pendidikan, Vol. 6 Number 2.

Hikmah, M. (2020). Penerapan Model Project Based Learning Untukmeningkatkan Partisipasi Dan Hasil Belajarpemrograman Dasar Siswa. Jurnal Teknodik, Volume 24(No. 1). https://jurnalteknodik.kemdikbud.go.id/index.php/jurnalteknodik /article/view/376/453

Ivers, K. S., & Barron, A. E. (2002). Multimedia Projects in Education: Designing, Producing, and Assessing. Westport : Teacher Ideas Press.

Januarisman, E., & Ghufron, A. (2016). Pengembangan Media Pembelajaran Berbasis Web Mata Pelajaran Ilmu Pengetahuan Alam Untuk Siswa Kelas Vii. Jurnal Inovasi Teknologi Pendidikan, Volume 3(No.2), 166. https://doi.org/10.21831/jitp.v3i2.8019

Kemdikbud. (2014). Permendikbud Nomer 68 Tahun 2014 tentang Peran Guru Teknologi Informasi dan Komunikasi dan Guru KKPI dalam Implementasi Kurikulum 2013. https://jdih.kemdikbud.go.id/arsip/permendikbud_tahun2014_nomor068.pdf

Lestari, T. (2015). Peningkatan Hasil Belajar Kompetensi Dasar Menyajikan Contohcontoh Ilustrasi Dengan Model Pembelajaran Project Based Learning Dan Metode Pembelajaran Demonstrasi Bagi Siswa Kelas Xi Multimedia Smk Muhammadiyah Wonosari [Universitas Negeri Yogyakarta]. In Lumbung pustaka UNY. https://eprints.uny.ac.id/29375/

Nugroho, A.A, Soenarto, S. (2016), Pengembangan Website Interaktif Sebagai Computer Mediated Communication Untuk Pembelajaran Jaringan Komputer. Jurnal InovasiTeknologi Pendidikan Volume 3, No 2, (138-150)

Puspanda Hatta, Endar Suprih Wihidayat (2017) yang berjudul Development of Letshoot Applicationsas an Instructional Media of Computer Network Troubleshooting. Indonesian Journal of Informatics Education, 1(2), 76-82. http://dx.doi.org/10.20961/ijie.v1i2.13456

Rachmadtullah, R., MS, Z., & Syarif Sumantri, M. (2018). Development of computer-based interactive multimedia : study on learning in elementary education. International Journal of Engineering & Technology, 7(4), 2035–2038. https://doi.org/10.14419/ijet.v7i4.16384

Shoufan, A., Lu, Z., & Huss, S. A. (2015). A web-based visualization and animation platform for digital logic design. IEEE Transactions on Learning Technologies, 8(2), 225–239. https://doi.org/10.1109/TLT.2014.2356464

Siregar, H., & Sudrajat, A. (2018). Multimedia Development Interactive Learning Using Problem Based Learning Adobe Flash Program to IncreaseStudent’s Motivation and Learning Outcomes in Salt Hydrolysis Material. 200, 376–381.https://doi.org/10.2991/aisteel-18.2018.82

Sumiati. (2008). Metode Pembelajaran. Bandung : Wacana Prima.

Supriyono(2018), Pentingnya Media Pembelajaran Untuk Meningkatkan Minat Belajar Siswa SD. Edustream: Jurnal Pendidikan Dasar Volume II, Nomor

Undang – Undang Nomor 20 Tahun 2003. Sistem pendidikan nasional.

Untari, R.S., Kamdi, W., Dardiri, A., Hadi, S., Nurhadi, D., (2020) The Development and Application of Interactive Multimedia in Project-Based Learning to Enhance Students' Achievement for 2D Animation Making. International Journal of Emerging Technologies in Learning (iJET). https://doi.org/10.3991/ijet.v15i16.16521

Widyastono, H. (2015). Pendayagunaan Teknologi Informasi Dan Komunikasi (Tik) Dalam Pengembangan Pembelajaran Dan Manajemen Sekolah Rintisan Penerapan Kurikulum 2013. Jurnal Kwangsan, 3(2), 77. https://doi.org/10.31800/jurnalkwangsan.v3i2.26

Wright, J.A. (2005), Animation Writing And Development . USA : Elsevier Inc., Focal Press

Yuhefizar. (2008). 10 Jam Menguasai Internet: Teknologi dan Aplikasinya. Jakarta : PT Elex Media Komputindo.